There you can fight the original minotaur, and after a while you will recieve the hand of light. Hand of lightInstead of going back and forth to the minotaur sombie and minotaur lord, just go to the time attacks(near the warriors rest, or Keane:s workshop). It will simply say " The Blood Sin on Ashley's back burns". To get the rood inverseTo get the rood inverse you have to once beat the game, after you have done this you will be able to go through any door locked with the rood inverse. Since this is when the computer considers you most vulnerable, it greatly increases your chances of getting high attribute gains. As this can take a long time, another way is to save them until your risk is at max. If you don't get a high gain, simply reload and try again. One is to wait until you get to a save point. Since this was the very first area of the game, I figured it would be the easiest one to get to. Maximize Attribute ElixersThere are two ways of getting the most out of your Attribute Elixers. The first one was a sigil opening a door in the Wine Cellar. All of the time attacks are located in the keep, right before the iron maiden. Get the ExcaliburTo get the weapon Excalibur, (holy win, spiral hilt, one arturos gem and a beryl blackpearl) you must first finish your time attacks. Keep at this until you have the Hand of Light. After killing the Zombie minitour walk out and teleport to the temple of kilita, where there is a minitour lord. It will take you a long time to gain this incredible weapon. Attack the Right Arm (the arm it is holding the handle of the weapon in). The door behind it will take you to the minitour zombie. Get the Hand of LightTo get the Best weapon in the game, The Hand of Light (the great mace that the minitours carry) Go to where the human dummy is in the wine cellar. I suggest doing all of your combining in the work shop "Godhands." You can combine everytype of material. Get the Dread ArmorTo get Dread (Armor of all types, it's the best) you must combine two pieces of Jazzerjaint armor. Finally, combine this with another Jazeraint armour to get the ultimate armour, Dread armour. Then combine this with another Hoplite armour to get Jazeraint armour. Remember to keep your HP under 150 and use Break Arts as needed.Ĭombining equipmentCombine Fluted armour with Scale armour to get Hoplite armour. If not, go to the third floor and back to try again. When you get to the room that takes you to the third floor, you will see an enemy holding the weapon. You have new enemies to face, so be ready. Now, use magic or Break Arts to lower your HP to below 150. Next, go back down the Iron Maiden until you get to the door to the second floor. During a replay game, enter the Iron Maiden and defeat Asura on the third floor. Get Holy WinThe last Boss has a weapon called the Holy Win, that is in the shape of the "Rood". Weapon and shield combinationsCombine two Hangane Dubble-Blades to get a Hangane Halberd (Weapon)Ĭombine two Nodachis to get a Rune Blade (Weapon)Ĭombine two Khopeshes to get a Wakizashi (Weapon)Ĭombine an Oval and a Heater to get a Knight (Shield) Abandon any combo if the first hit doesnt do decent damage, as high RISK will multiply the damage. This dummy counts as human experience on your weapons, so you can use it to built up that affinity. VAGRANT STORY COMPLETE WALKTHROUGH AND PLAYING GUIDE. Magic is also hugely useful but just as weird and esoteric as raising your weapons correctly.Cheat codes for Vagrant Story Platform: Playstation 1Įxtra Human Class Experience for WeaponsRight after the Minotaur battle in the Wine Cellar, you can use a training dummy to practice your chain combos. But once you understand the system a bit more you could make weapons with a dual purpose. What's most important is just making sure you keep a weapon for each enemy type. The system allows for a lot of min/maxing (like most Matsuno games) but you don't need to dive TOO deep into it. You theoretically could be up against humans and beasts and undead all in one room, and would need to switch weapons against each enemy type. Enemies CAN have different weakness to types of attack (piercing, slashing, blunt) but it was actually more important to attack with a weapon that has a high affinity against that enemy type.įor instance the dragons you face are usually weak to piercing, but if you had a slashing weapon that had more affinity against Dragon then it would be more prudent to use that.īecause of the affinity system you were usually switching weapons a lot. Click to shrink.You misunderstood somewhat yes.
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